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- # Copyright (c) 2017 Ultimaker B.V.
- # Cura is released under the terms of the LGPLv3 or higher.
- from UM.Scene.SceneNode import SceneNode
- from UM.Operations.Operation import Operation
- from cura.Settings.SettingOverrideDecorator import SettingOverrideDecorator
- ## Simple operation to set the buildplate number of a scenenode.
- class SetBuildPlateNumberOperation(Operation):
- def __init__(self, node: SceneNode, build_plate_nr: int) -> None:
- super().__init__()
- self._node = node
- self._build_plate_nr = build_plate_nr
- self._previous_build_plate_nr = None
- self._decorator_added = False
- def undo(self) -> None:
- if self._previous_build_plate_nr:
- self._node.callDecoration("setBuildPlateNumber", self._previous_build_plate_nr)
- def redo(self) -> None:
- stack = self._node.callDecoration("getStack") #Don't try to get the active extruder since it may be None anyway.
- if not stack:
- self._node.addDecorator(SettingOverrideDecorator())
- self._previous_build_plate_nr = self._node.callDecoration("getBuildPlateNumber")
- self._node.callDecoration("setBuildPlateNumber", self._build_plate_nr)
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