um3_aa0.4_PC_Normal_Quality.inst.cfg 1.5 KB

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  1. [general]
  2. version = 4
  3. name = Fine
  4. definition = ultimaker3
  5. [metadata]
  6. setting_version = 20
  7. type = quality
  8. quality_type = normal
  9. weight = 0
  10. material = generic_pc
  11. variant = AA 0.4
  12. [values]
  13. adhesion_type = raft
  14. brim_width = 20
  15. cool_fan_full_at_height = =layer_height_0 + layer_height
  16. cool_fan_speed_max = 50
  17. cool_min_layer_time_fan_speed_max = 5
  18. cool_min_speed = 5
  19. infill_overlap = 0
  20. infill_pattern = ='zigzag' if infill_sparse_density > 80 else 'triangles'
  21. infill_wipe_dist = 0.1
  22. jerk_print = 25
  23. machine_min_cool_heat_time_window = 15
  24. machine_nozzle_cool_down_speed = 0.85
  25. machine_nozzle_heat_up_speed = 1.5
  26. material_final_print_temperature = =material_print_temperature - 10
  27. material_initial_print_temperature = =material_print_temperature - 5
  28. material_standby_temperature = 100
  29. multiple_mesh_overlap = 0
  30. ooze_shield_angle = 40
  31. prime_tower_enable = True
  32. prime_tower_wipe_enabled = True
  33. raft_airgap = 0.25
  34. raft_interface_thickness = =max(layer_height * 1.5, 0.225)
  35. retraction_hop = 2
  36. retraction_hop_only_when_collides = True
  37. retraction_min_travel = 0.8
  38. retraction_prime_speed = 15
  39. skin_overlap = 30
  40. speed_layer_0 = =math.ceil(speed_print * 25 / 50)
  41. speed_print = 50
  42. speed_topbottom = =math.ceil(speed_print * 25 / 50)
  43. speed_travel = 250
  44. speed_wall = =math.ceil(speed_print * 40 / 50)
  45. speed_wall_0 = =math.ceil(speed_wall * 25 / 40)
  46. support_interface_density = 87.5
  47. switch_extruder_prime_speed = 15
  48. switch_extruder_retraction_amount = 20
  49. switch_extruder_retraction_speeds = 35
  50. wall_0_inset = 0