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- from UM.Scene.SceneNodeDecorator import SceneNodeDecorator
- from typing import List, Optional
- class GCodeListDecorator(SceneNodeDecorator):
- def __init__(self) -> None:
- super().__init__()
- self._gcode_list = [] # type: List[str]
- self._filename = None # type: Optional[str]
- def getGcodeFileName(self) -> Optional[str]:
- return self._filename
- def setGcodeFileName(self, filename: str) -> None:
- self._filename = filename
- def getGCodeList(self) -> List[str]:
- return self._gcode_list
- def setGCodeList(self, gcode_list: List[str]) -> None:
- self._gcode_list = gcode_list
- def __deepcopy__(self, memo) -> "GCodeListDecorator":
- copied_decorator = GCodeListDecorator()
- copied_decorator.setGCodeList(self.getGCodeList())
- return copied_decorator
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