- from UM.Scene.SceneNodeDecorator import SceneNodeDecorator
- class SliceableObjectDecorator(SceneNodeDecorator):
- def __init__(self) -> None:
- super().__init__()
- def isSliceable(self) -> bool:
- return True
- def __deepcopy__(self, memo) -> "SliceableObjectDecorator":
- return type(self)()
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