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- // Copyright (c) 2018 Ultimaker B.V.
- // Cura is released under the terms of the LGPLv3 or higher.
- import QtQuick 2.4
- import QtQuick.Controls 1.2
- import QtQuick.Layouts 1.1
- import QtQuick.Controls.Styles 1.1
- import UM 1.4 as UM
- import Cura 1.0 as Cura
- Item
- {
- // An Item whose bounds are guaranteed to be safe for overlays to be placed.
- // Defaults to parent, ie. the entire available area
- // eg. the layer slider will not be placed in this area.
- property var safeArea: parent
- property bool isSimulationPlaying: false
- readonly property real layerSliderSafeYMin: safeArea.y
- readonly property real layerSliderSafeYMax: safeArea.y + safeArea.height
- readonly property real pathSliderSafeXMin: safeArea.x + playButton.width
- readonly property real pathSliderSafeXMax: safeArea.x + safeArea.width
- visible: UM.SimulationView.layerActivity && CuraApplication.platformActivity
- // A slider which lets users trace a single layer (XY movements)
- PathSlider
- {
- id: pathSlider
- readonly property real preferredWidth: UM.Theme.getSize("slider_layerview_size").height // not a typo, should be as long as layerview slider
- readonly property real margin: UM.Theme.getSize("default_margin").width
- readonly property real pathSliderSafeWidth: pathSliderSafeXMax - pathSliderSafeXMin
- height: UM.Theme.getSize("slider_handle").width
- width: preferredWidth + margin * 2 < pathSliderSafeWidth ? preferredWidth : pathSliderSafeWidth - margin * 2
- anchors.bottom: parent.bottom
- anchors.bottomMargin: margin
- anchors.horizontalCenter: parent.horizontalCenter
- anchors.horizontalCenterOffset: -(parent.width - pathSliderSafeXMax - pathSliderSafeXMin) / 2 // center between parent top and layerSliderSafeYMax
- visible: !UM.SimulationView.compatibilityMode
- // Custom properties
- handleValue: UM.SimulationView.currentPath
- maximumValue: UM.SimulationView.numPaths
- // Update values when layer data changes.
- Connections
- {
- target: UM.SimulationView
- function onMaxPathsChanged() { pathSlider.setHandleValue(UM.SimulationView.currentPath) }
- function onCurrentPathChanged()
- {
- // Only pause the simulation when the layer was changed manually, not when the simulation is running
- if (pathSlider.manuallyChanged)
- {
- playButton.pauseSimulation()
- }
- pathSlider.setHandleValue(UM.SimulationView.currentPath)
- }
- }
- // Ensure that the slider handlers show the correct value after switching views.
- Component.onCompleted:
- {
- pathSlider.setHandleValue(UM.SimulationView.currentPath)
- }
- }
- UM.SimpleButton
- {
- id: playButton
- iconSource: !isSimulationPlaying ? "./resources/simulation_resume.svg": "./resources/simulation_pause.svg"
- width: UM.Theme.getSize("small_button").width
- height: UM.Theme.getSize("small_button").height
- hoverColor: UM.Theme.getColor("slider_handle_active")
- color: UM.Theme.getColor("slider_handle")
- iconMargin: UM.Theme.getSize("thick_lining").width
- visible: !UM.SimulationView.compatibilityMode
- Connections
- {
- target: UM.Preferences
- function onPreferenceChanged(preference)
- {
- if (preference !== "view/only_show_top_layers" && preference !== "view/top_layer_count" && ! preference.match("layerview/"))
- {
- return;
- }
- playButton.pauseSimulation()
- }
- }
- anchors
- {
- right: pathSlider.left
- verticalCenter: pathSlider.verticalCenter
- }
- onClicked:
- {
- if(isSimulationPlaying)
- {
- pauseSimulation()
- }
- else
- {
- resumeSimulation()
- }
- }
- function pauseSimulation()
- {
- UM.SimulationView.setSimulationRunning(false)
- simulationTimer.stop()
- isSimulationPlaying = false
- layerSlider.manuallyChanged = true
- pathSlider.manuallyChanged = true
- }
- function resumeSimulation()
- {
- UM.SimulationView.setSimulationRunning(true)
- simulationTimer.start()
- layerSlider.manuallyChanged = false
- pathSlider.manuallyChanged = false
- }
- }
- Timer
- {
- id: simulationTimer
- interval: 100
- running: false
- repeat: true
- onTriggered:
- {
- var currentPath = UM.SimulationView.currentPath
- var numPaths = UM.SimulationView.numPaths
- var currentLayer = UM.SimulationView.currentLayer
- var numLayers = UM.SimulationView.numLayers
- // When the user plays the simulation, if the path slider is at the end of this layer, we start
- // the simulation at the beginning of the current layer.
- if (!isSimulationPlaying)
- {
- if (currentPath >= numPaths)
- {
- UM.SimulationView.setCurrentPath(0)
- }
- else
- {
- UM.SimulationView.setCurrentPath(currentPath + 1)
- }
- }
- // If the simulation is already playing and we reach the end of a layer, then it automatically
- // starts at the beginning of the next layer.
- else
- {
- if (currentPath >= numPaths)
- {
- // At the end of the model, the simulation stops
- if (currentLayer >= numLayers)
- {
- playButton.pauseSimulation()
- }
- else
- {
- UM.SimulationView.setCurrentLayer(currentLayer + 1)
- UM.SimulationView.setCurrentPath(0)
- }
- }
- else
- {
- UM.SimulationView.setCurrentPath(currentPath + 1)
- }
- }
- // The status must be set here instead of in the resumeSimulation function otherwise it won't work
- // correctly, because part of the logic is in this trigger function.
- isSimulationPlaying = true
- }
- }
- // Scrolls trough Z layers
- LayerSlider
- {
- property var preferredHeight: UM.Theme.getSize("slider_layerview_size").height
- property double heightMargin: UM.Theme.getSize("default_margin").height * 3 // extra margin to accomodate layer number tooltips
- property double layerSliderSafeHeight: layerSliderSafeYMax - layerSliderSafeYMin
- id: layerSlider
- width: UM.Theme.getSize("slider_handle").width
- height: preferredHeight + heightMargin * 2 < layerSliderSafeHeight ? preferredHeight : layerSliderSafeHeight - heightMargin * 2
- anchors
- {
- right: parent.right
- verticalCenter: parent.verticalCenter
- verticalCenterOffset: -(parent.height - layerSliderSafeYMax - layerSliderSafeYMin) / 2 // center between parent top and layerSliderSafeYMax
- rightMargin: UM.Theme.getSize("default_margin").width
- bottomMargin: heightMargin
- topMargin: heightMargin
- }
- // Custom properties
- upperValue: UM.SimulationView.currentLayer
- lowerValue: UM.SimulationView.minimumLayer
- maximumValue: UM.SimulationView.numLayers
- // Update values when layer data changes
- Connections
- {
- target: UM.SimulationView
- function onMaxLayersChanged() { layerSlider.setUpperValue(UM.SimulationView.currentLayer) }
- function onMinimumLayerChanged() { layerSlider.setLowerValue(UM.SimulationView.minimumLayer) }
- function onCurrentLayerChanged()
- {
- // Only pause the simulation when the layer was changed manually, not when the simulation is running
- if (layerSlider.manuallyChanged)
- {
- playButton.pauseSimulation()
- }
- layerSlider.setUpperValue(UM.SimulationView.currentLayer)
- }
- }
- // Make sure the slider handlers show the correct value after switching views
- Component.onCompleted:
- {
- layerSlider.setLowerValue(UM.SimulationView.minimumLayer)
- layerSlider.setUpperValue(UM.SimulationView.currentLayer)
- }
- }
- }
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