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- # Copyright (c) 2019 Ultimaker B.V.
- # Cura is released under the terms of the LGPLv3 or higher.
- import numpy
- from typing import Optional, cast
- from UM.Qt.Bindings.Theme import Theme
- from UM.Qt.QtApplication import QtApplication
- from UM.Logger import Logger
- class LayerPolygon:
- NoneType = 0
- Inset0Type = 1
- InsetXType = 2
- SkinType = 3
- SupportType = 4
- SkirtType = 5
- InfillType = 6
- SupportInfillType = 7
- MoveCombingType = 8
- MoveRetractionType = 9
- SupportInterfaceType = 10
- PrimeTowerType = 11
- __number_of_types = 12
- __jump_map = numpy.logical_or(numpy.logical_or(numpy.arange(__number_of_types) == NoneType, numpy.arange(__number_of_types) == MoveCombingType), numpy.arange(__number_of_types) == MoveRetractionType)
- def __init__(self, extruder: int, line_types: numpy.ndarray, data: numpy.ndarray, line_widths: numpy.ndarray, line_thicknesses: numpy.ndarray, line_feedrates: numpy.ndarray) -> None:
- """LayerPolygon, used in ProcessSlicedLayersJob
- :param extruder: The position of the extruder
- :param line_types: array with line_types
- :param data: new_points
- :param line_widths: array with line widths
- :param line_thicknesses: array with type as index and thickness as value
- :param line_feedrates: array with line feedrates
- """
- self._extruder = extruder
- self._types = line_types
- for i in range(len(self._types)):
- if self._types[i] >= self.__number_of_types: # Got faulty line data from the engine.
- Logger.log("w", "Found an unknown line type: %s", i)
- self._types[i] = self.NoneType
- self._data = data
- self._line_widths = line_widths
- self._line_thicknesses = line_thicknesses
- self._line_feedrates = line_feedrates
- self._vertex_begin = 0
- self._vertex_end = 0
- self._index_begin = 0
- self._index_end = 0
- self._jump_mask = self.__jump_map[self._types]
- self._jump_count = numpy.sum(self._jump_mask)
- self._mesh_line_count = len(self._types) - self._jump_count
- self._vertex_count = self._mesh_line_count + numpy.sum(self._types[1:] == self._types[:-1])
- # Buffering the colors shouldn't be necessary as it is not
- # re-used and can save alot of memory usage.
- self._color_map = LayerPolygon.getColorMap()
- self._colors = self._color_map[self._types] # type: numpy.ndarray
- # When type is used as index returns true if type == LayerPolygon.InfillType or type == LayerPolygon.SkinType or type == LayerPolygon.SupportInfillType
- # Should be generated in better way, not hardcoded.
- self._is_infill_or_skin_type_map = numpy.array([0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0], dtype = numpy.bool)
- self._build_cache_line_mesh_mask = None # type: Optional[numpy.ndarray]
- self._build_cache_needed_points = None # type: Optional[numpy.ndarray]
- def buildCache(self) -> None:
- # For the line mesh we do not draw Infill or Jumps. Therefore those lines are filtered out.
- self._build_cache_line_mesh_mask = numpy.ones(self._jump_mask.shape, dtype = bool)
- mesh_line_count = numpy.sum(self._build_cache_line_mesh_mask)
- self._index_begin = 0
- self._index_end = mesh_line_count
- self._build_cache_needed_points = numpy.ones((len(self._types), 2), dtype = numpy.bool)
- # Only if the type of line segment changes do we need to add an extra vertex to change colors
- self._build_cache_needed_points[1:, 0][:, numpy.newaxis] = self._types[1:] != self._types[:-1]
- # Mark points as unneeded if they are of types we don't want in the line mesh according to the calculated mask
- numpy.logical_and(self._build_cache_needed_points, self._build_cache_line_mesh_mask, self._build_cache_needed_points )
- self._vertex_begin = 0
- self._vertex_end = numpy.sum( self._build_cache_needed_points )
- def build(self, vertex_offset: int, index_offset: int, vertices: numpy.ndarray, colors: numpy.ndarray, line_dimensions: numpy.ndarray, feedrates: numpy.ndarray, extruders: numpy.ndarray, line_types: numpy.ndarray, indices: numpy.ndarray) -> None:
- """Set all the arrays provided by the function caller, representing the LayerPolygon
- The arrays are either by vertex or by indices.
- :param vertex_offset: determines where to start and end filling the arrays
- :param index_offset: determines where to start and end filling the arrays
- :param vertices: vertex numpy array to be filled
- :param colors: vertex numpy array to be filled
- :param line_dimensions: vertex numpy array to be filled
- :param feedrates: vertex numpy array to be filled
- :param extruders: vertex numpy array to be filled
- :param line_types: vertex numpy array to be filled
- :param indices: index numpy array to be filled
- """
- if self._build_cache_line_mesh_mask is None or self._build_cache_needed_points is None:
- self.buildCache()
- if self._build_cache_line_mesh_mask is None or self._build_cache_needed_points is None:
- Logger.log("w", "Failed to build cache for layer polygon")
- return
- line_mesh_mask = self._build_cache_line_mesh_mask
- needed_points_list = self._build_cache_needed_points
- # Index to the points we need to represent the line mesh. This is constructed by generating simple
- # start and end points for each line. For line segment n these are points n and n+1. Row n reads [n n+1]
- # Then then the indices for the points we don't need are thrown away based on the pre-calculated list.
- index_list = ( numpy.arange(len(self._types)).reshape((-1, 1)) + numpy.array([[0, 1]]) ).reshape((-1, 1))[needed_points_list.reshape((-1, 1))]
- # The relative values of begin and end indices have already been set in buildCache, so we only need to offset them to the parents offset.
- self._vertex_begin += vertex_offset
- self._vertex_end += vertex_offset
- # Points are picked based on the index list to get the vertices needed.
- vertices[self._vertex_begin:self._vertex_end, :] = self._data[index_list, :]
- # Create an array with colors for each vertex and remove the color data for the points that has been thrown away.
- colors[self._vertex_begin:self._vertex_end, :] = numpy.tile(self._colors, (1, 2)).reshape((-1, 4))[needed_points_list.ravel()]
- # Create an array with line widths and thicknesses for each vertex.
- line_dimensions[self._vertex_begin:self._vertex_end, 0] = numpy.tile(self._line_widths, (1, 2)).reshape((-1, 1))[needed_points_list.ravel()][:, 0]
- line_dimensions[self._vertex_begin:self._vertex_end, 1] = numpy.tile(self._line_thicknesses, (1, 2)).reshape((-1, 1))[needed_points_list.ravel()][:, 0]
- # Create an array with feedrates for each line
- feedrates[self._vertex_begin:self._vertex_end] = numpy.tile(self._line_feedrates, (1, 2)).reshape((-1, 1))[needed_points_list.ravel()][:, 0]
- extruders[self._vertex_begin:self._vertex_end] = self._extruder
- # Convert type per vertex to type per line
- line_types[self._vertex_begin:self._vertex_end] = numpy.tile(self._types, (1, 2)).reshape((-1, 1))[needed_points_list.ravel()][:, 0]
- # The relative values of begin and end indices have already been set in buildCache, so we only need to offset them to the parents offset.
- self._index_begin += index_offset
- self._index_end += index_offset
- indices[self._index_begin:self._index_end, :] = numpy.arange(self._index_end-self._index_begin, dtype = numpy.int32).reshape((-1, 1))
- # When the line type changes the index needs to be increased by 2.
- indices[self._index_begin:self._index_end, :] += numpy.cumsum(needed_points_list[line_mesh_mask.ravel(), 0], dtype = numpy.int32).reshape((-1, 1))
- # Each line segment goes from it's starting point p to p+1, offset by the vertex index.
- # The -1 is to compensate for the neccecarily True value of needed_points_list[0,0] which causes an unwanted +1 in cumsum above.
- indices[self._index_begin:self._index_end, :] += numpy.array([self._vertex_begin - 1, self._vertex_begin])
- self._build_cache_line_mesh_mask = None
- self._build_cache_needed_points = None
- def getColors(self):
- return self._colors
- def mapLineTypeToColor(self, line_types: numpy.ndarray) -> numpy.ndarray:
- return self._color_map[line_types]
- def isInfillOrSkinType(self, line_types: numpy.ndarray) -> numpy.ndarray:
- return self._is_infill_or_skin_type_map[line_types]
- def lineMeshVertexCount(self) -> int:
- return self._vertex_end - self._vertex_begin
- def lineMeshElementCount(self) -> int:
- return self._index_end - self._index_begin
- @property
- def extruder(self):
- return self._extruder
- @property
- def types(self):
- return self._types
- @property
- def data(self):
- return self._data
- @property
- def elementCount(self):
- return (self._index_end - self._index_begin) * 2 # The range of vertices multiplied by 2 since each vertex is used twice
- @property
- def lineWidths(self):
- return self._line_widths
- @property
- def lineThicknesses(self):
- return self._line_thicknesses
- @property
- def lineFeedrates(self):
- return self._line_feedrates
- @property
- def jumpMask(self):
- return self._jump_mask
- @property
- def meshLineCount(self):
- return self._mesh_line_count
- @property
- def jumpCount(self):
- return self._jump_count
- def getNormals(self) -> numpy.ndarray:
- """Calculate normals for the entire polygon using numpy.
- :return: normals for the entire polygon
- """
- normals = numpy.copy(self._data)
- normals[:, 1] = 0.0 # We are only interested in 2D normals
- # Calculate the edges between points.
- # The call to numpy.roll shifts the entire array by one so that
- # we end up subtracting each next point from the current, wrapping
- # around. This gives us the edges from the next point to the current
- # point.
- normals = numpy.diff(normals, 1, 0)
- # Calculate the length of each edge using standard Pythagoras
- lengths = numpy.sqrt(normals[:, 0] ** 2 + normals[:, 2] ** 2)
- # The normal of a 2D vector is equal to its x and y coordinates swapped
- # and then x inverted. This code does that.
- normals[:, [0, 2]] = normals[:, [2, 0]]
- normals[:, 0] *= -1
- # Normalize the normals.
- normals[:, 0] /= lengths
- normals[:, 2] /= lengths
- return normals
- __color_map = None # type: numpy.ndarray
- @classmethod
- def getColorMap(cls) -> numpy.ndarray:
- """Gets the instance of the VersionUpgradeManager, or creates one."""
- if cls.__color_map is None:
- theme = cast(Theme, QtApplication.getInstance().getTheme())
- cls.__color_map = numpy.array([
- theme.getColor("layerview_none").getRgbF(), # NoneType
- theme.getColor("layerview_inset_0").getRgbF(), # Inset0Type
- theme.getColor("layerview_inset_x").getRgbF(), # InsetXType
- theme.getColor("layerview_skin").getRgbF(), # SkinType
- theme.getColor("layerview_support").getRgbF(), # SupportType
- theme.getColor("layerview_skirt").getRgbF(), # SkirtType
- theme.getColor("layerview_infill").getRgbF(), # InfillType
- theme.getColor("layerview_support_infill").getRgbF(), # SupportInfillType
- theme.getColor("layerview_move_combing").getRgbF(), # MoveCombingType
- theme.getColor("layerview_move_retraction").getRgbF(), # MoveRetractionType
- theme.getColor("layerview_support_interface").getRgbF(), # SupportInterfaceType
- theme.getColor("layerview_prime_tower").getRgbF() # PrimeTowerType
- ])
- return cls.__color_map
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