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- from UM.Scene.SceneNodeDecorator import SceneNodeDecorator
- class ZOffsetDecorator(SceneNodeDecorator):
- """A decorator that stores the amount an object has been moved below the platform."""
- def __init__(self) -> None:
- super().__init__()
- self._z_offset = 0.
- def setZOffset(self, offset: float) -> None:
- self._z_offset = offset
- def getZOffset(self) -> float:
- return self._z_offset
- def __deepcopy__(self, memo) -> "ZOffsetDecorator":
- copied_decorator = ZOffsetDecorator()
- copied_decorator.setZOffset(self.getZOffset())
- return copied_decorator
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