elegoo_neptune_2D_normal.inst.cfg 1.2 KB

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  1. [general]
  2. definition = elegoo_neptune_2D
  3. name = Normal
  4. version = 4
  5. [metadata]
  6. global_quality = True
  7. quality_type = normal
  8. setting_version = 24
  9. type = quality
  10. weight = 0
  11. [values]
  12. acceleration_enabled = True
  13. adhesion_type = skirt
  14. coasting_enable = False
  15. infill_line_distance = =0 if infill_sparse_density == 0 else (infill_line_width * 100) / infill_sparse_density * (2 if infill_pattern == 'grid' else (3 if infill_pattern == 'triangles' or infill_pattern == 'trihexagon' or infill_pattern == 'cubic' or infill_pattern == 'cubicsubdiv' else (2 if infill_pattern == 'tetrahedral' or infill_pattern == 'quarter_cubic' else (1 if infill_pattern == 'cross' or infill_pattern == 'cross_3d' else 1))))
  16. infill_pattern = grid
  17. infill_sparse_density = 25
  18. jerk_enabled = True
  19. layer_height = 0.2
  20. layer_height_0 = 0.2
  21. material_flow_layer_0 = 95
  22. retraction_amount = 6
  23. skin_angles = [90 ]
  24. skin_line_width = =line_width
  25. skin_monotonic = True
  26. skin_outline_count = 0
  27. skin_overlap = 30.0
  28. skirt_brim_speed = 25.0
  29. speed_layer_0 = 25.0
  30. speed_travel_layer_0 = 125.0
  31. speed_wall_x = 50.0
  32. support_enable = False
  33. support_xy_distance = 0.2
  34. top_bottom_thickness = 1
  35. wall_0_inset = 0.2
  36. wall_0_material_flow = 95
  37. wall_0_wipe_dist = 0.4
  38. wall_thickness = 1.2
  39. z_seam_type = sharpest_corner