[general] definition = ultimaker3 name = Normal version = 4 [metadata] material = generic_pc quality_type = fast setting_version = 24 type = quality variant = AA 0.4 weight = -1 [values] adhesion_type = raft brim_width = 20 infill_overlap_mm = =0 if infill_sparse_density > 80 else 0.05 infill_pattern = ='zigzag' if infill_sparse_density > 80 else 'triangles' infill_wipe_dist = 0.1 layer_height = 0.15 machine_min_cool_heat_time_window = 15 machine_nozzle_cool_down_speed = 0.85 machine_nozzle_heat_up_speed = 1.5 multiple_mesh_overlap = 0 ooze_shield_angle = 40 prime_tower_enable = True prime_tower_wipe_enabled = True raft_airgap = 0.25 retraction_hop = 2 retraction_hop_only_when_collides = True retraction_min_travel = 0.8 retraction_prime_speed = 15 skin_overlap = 30 speed_print = 50 speed_topbottom = =math.ceil(speed_print * 25 / 50) speed_travel = 250 speed_wall = =math.ceil(speed_print * 40 / 50) speed_wall_0 = =math.ceil(speed_wall * 25 / 40) support_interface_density = 87.5 switch_extruder_prime_speed = 15 switch_extruder_retraction_amount = 20 switch_extruder_retraction_speeds = 35 wall_0_inset = 0