# Copyright (c) 2018 Ultimaker B.V. # Cura is released under the terms of the LGPLv3 or higher. from typing import Optional, Dict, Set from PyQt5.QtCore import Qt, pyqtSignal, pyqtProperty from UM.Qt.ListModel import ListModel ## This is the base model class for GenericMaterialsModel and MaterialBrandsModel. # Those 2 models are used by the material drop down menu to show generic materials and branded materials separately. # The extruder position defined here is being used to bound a menu to the correct extruder. This is used in the top # bar menu "Settings" -> "Extruder nr" -> "Material" -> this menu from cura.Machines.MaterialNode import MaterialNode class BaseMaterialsModel(ListModel): extruderPositionChanged = pyqtSignal() enabledChanged = pyqtSignal() def __init__(self, parent = None): super().__init__(parent) from cura.CuraApplication import CuraApplication self._application = CuraApplication.getInstance() # Make these managers available to all material models self._container_registry = self._application.getInstance().getContainerRegistry() self._machine_manager = self._application.getMachineManager() self._material_manager = self._application.getMaterialManager() # Update the stack and the model data when the machine changes self._machine_manager.globalContainerChanged.connect(self._updateExtruderStack) # Update this model when switching machines self._machine_manager.activeStackChanged.connect(self._update) # Update this model when list of materials changes self._material_manager.materialsUpdated.connect(self._update) self.addRoleName(Qt.UserRole + 1, "root_material_id") self.addRoleName(Qt.UserRole + 2, "id") self.addRoleName(Qt.UserRole + 3, "GUID") self.addRoleName(Qt.UserRole + 4, "name") self.addRoleName(Qt.UserRole + 5, "brand") self.addRoleName(Qt.UserRole + 6, "description") self.addRoleName(Qt.UserRole + 7, "material") self.addRoleName(Qt.UserRole + 8, "color_name") self.addRoleName(Qt.UserRole + 9, "color_code") self.addRoleName(Qt.UserRole + 10, "density") self.addRoleName(Qt.UserRole + 11, "diameter") self.addRoleName(Qt.UserRole + 12, "approximate_diameter") self.addRoleName(Qt.UserRole + 13, "adhesion_info") self.addRoleName(Qt.UserRole + 14, "is_read_only") self.addRoleName(Qt.UserRole + 15, "container_node") self.addRoleName(Qt.UserRole + 16, "is_favorite") self._extruder_position = 0 self._extruder_stack = None self._available_materials = None # type: Optional[Dict[str, MaterialNode]] self._favorite_ids = set() # type: Set[str] self._enabled = True def _updateExtruderStack(self): global_stack = self._machine_manager.activeMachine if global_stack is None: return if self._extruder_stack is not None: self._extruder_stack.pyqtContainersChanged.disconnect(self._update) self._extruder_stack.approximateMaterialDiameterChanged.disconnect(self._update) self._extruder_stack = global_stack.extruders.get(str(self._extruder_position)) if self._extruder_stack is not None: self._extruder_stack.pyqtContainersChanged.connect(self._update) self._extruder_stack.approximateMaterialDiameterChanged.connect(self._update) # Force update the model when the extruder stack changes self._update() def setExtruderPosition(self, position: int): if self._extruder_stack is None or self._extruder_position != position: self._extruder_position = position self._updateExtruderStack() self.extruderPositionChanged.emit() @pyqtProperty(int, fset = setExtruderPosition, notify = extruderPositionChanged) def extruderPosition(self) -> int: return self._extruder_position def setEnabled(self, enabled): if self._enabled != enabled: self._enabled = enabled if self._enabled: # ensure the data is there again. self._update() self.enabledChanged.emit() @pyqtProperty(bool, fset=setEnabled, notify=enabledChanged) def enabled(self): return self._enabled ## This is an abstract method that needs to be implemented by the specific # models themselves. def _update(self): pass ## This method is used by all material models in the beginning of the # _update() method in order to prevent errors. It's the same in all models # so it's placed here for easy access. def _canUpdate(self): global_stack = self._machine_manager.activeMachine if global_stack is None or not self._enabled: return False extruder_position = str(self._extruder_position) if extruder_position not in global_stack.extruders: return False extruder_stack = global_stack.extruders[extruder_position] self._available_materials = self._material_manager.getAvailableMaterialsForMachineExtruder(global_stack, extruder_stack) if self._available_materials is None: return False return True ## This is another convenience function which is shared by all material # models so it's put here to avoid having so much duplicated code. def _createMaterialItem(self, root_material_id, container_node): metadata = container_node.getMetadata() item = { "root_material_id": root_material_id, "id": metadata["id"], "container_id": metadata["id"], # TODO: Remove duplicate in material manager qml "GUID": metadata["GUID"], "name": metadata["name"], "brand": metadata["brand"], "description": metadata["description"], "material": metadata["material"], "color_name": metadata["color_name"], "color_code": metadata.get("color_code", ""), "density": metadata.get("properties", {}).get("density", ""), "diameter": metadata.get("properties", {}).get("diameter", ""), "approximate_diameter": metadata["approximate_diameter"], "adhesion_info": metadata["adhesion_info"], "is_read_only": self._container_registry.isReadOnly(metadata["id"]), "container_node": container_node, "is_favorite": root_material_id in self._favorite_ids } return item