# Copyright (c) 2016 Aleph Objects, Inc. # Cura is released under the terms of the AGPLv3 or higher. from UM.Mesh.MeshReader import MeshReader import os from UM.Scene.SceneNode import SceneNode from UM.Scene.Iterator.DepthFirstIterator import DepthFirstIterator from UM.Math.Vector import Vector from UM.Math.AxisAlignedBox import AxisAlignedBox from UM.Application import Application from UM.Message import Message from UM.Logger import Logger from UM.Backend.Backend import BackendState from UM.i18n import i18nCatalog catalog = i18nCatalog("cura") from cura import LayerDataBuilder from cura import LayerDataDecorator from cura.LayerPolygon import LayerPolygon import numpy import math class GCodeReader(MeshReader): def __init__(self): super(GCodeReader, self).__init__() self._supported_extensions = [".gcode", ".g"] Application.getInstance().hideMessageSignal.connect(self._onHideMessage) self._cancelled = False self._message = None self._scene_node = None @staticmethod def _getValue(line, code): n = line.find(code) + len(code) if n < 1: return None m = line.find(' ', n) try: if m < 0: return line[n:] return line[n:m] except: return None def _getInt(self, line, code): value = self._getValue(line, code) try: return int(value) except: return None def _getFloat(self, line, code): value = self._getValue(line, code) try: return float(value) except: return None def _onHideMessage(self, message): if message == self._message: self._cancelled = True def _onParentChanged(self, node): backend = Application.getInstance().getBackend() if self._scene_node is not None and self._scene_node.getParent() is None: self._scene_node = None backend.backendStateChange.emit(BackendState.NotStarted) Application.getInstance().setHideSettings(False) Application.getInstance().getPrintInformation().setPreSliced(False) # else: # backend.backendStateChange.emit(BackendState.SlicingDisabled) # Application.getInstance().getPrintInformation().setPreSliced(True) # Application.getInstance().setHideSettings(True) @staticmethod def _getNullBoundingBox(): return AxisAlignedBox(minimum=Vector(0, 0, 0), maximum=Vector(10, 10, 10)) @staticmethod def _createPolygon(layer_data, path, layer_id, extruder): countvalid = 0 for point in path: if point[3] > 0: countvalid += 1 if countvalid < 2: return False try: layer_data.addLayer(layer_id) layer_data.setLayerHeight(layer_id, path[0][1]) layer_data.setLayerThickness(layer_id, 0.25) this_layer = layer_data.getLayer(layer_id) except ValueError: return False count = len(path) line_types = numpy.empty((count - 1, 1), numpy.int32) line_widths = numpy.empty((count - 1, 1), numpy.float32) line_widths[:, 0] = 0.5 points = numpy.empty((count, 3), numpy.float32) i = 0 for point in path: points[i, 0] = point[0] points[i, 1] = point[2] points[i, 2] = -point[1] if i > 0: if point[3] == LayerPolygon.Inset0Type: line_types[i - 1] = extruder + 1 else: line_types[i - 1] = point[3] i += 1 this_poly = LayerPolygon(layer_data, extruder, line_types, points, line_widths) this_poly.buildCache() this_layer.polygons.append(this_poly) return True def read(self, file_name): Logger.log("d", "Preparing to load %s" % file_name) self._cancelled = False self._scene_node = SceneNode() self._scene_node.getBoundingBox = self._getNullBoundingBox # Manually set bounding box, because mesh doesn't have mesh data self._scene_node.gcode = True self._scene_node.parentChanged.connect(self._onParentChanged) backend = Application.getInstance().getBackend() backend.close() backend.backendStateChange.emit(BackendState.SlicingDisabled) glist = [] Application.getInstance().getController().getScene().gcode_list = glist Logger.log("d", "Opening file %s" % file_name) layer_data_builder = LayerDataBuilder.LayerDataBuilder() with open(file_name, "r") as file: file_lines = 0 current_line = 0 for line in file: file_lines += 1 file.seek(0) file_step = max(math.floor(file_lines / 100), 1) current_extruder = 0 current_path = [] current_x = 0 current_y = 0 current_z = 0 current_e = 0 current_layer = 0 self._message = Message(catalog.i18nc("@info:status", "Parsing GCODE"), lifetime=0) self._message.setProgress(0) self._message.show() Logger.log("d", "Parsing %s" % file_name) for line in file: if self._cancelled: Logger.log("w", "Parsing %s cancelled" % file_name) return None current_line += 1 if current_line % file_step == 0: self._message.setProgress(math.floor(current_line / file_lines * 100)) if len(line) == 0: continue if line[0] == ";": continue G = self._getInt(line, "G") if G is not None: if G == 0 or G == 1: x = self._getFloat(line, "X") y = self._getFloat(line, "Y") z = self._getFloat(line, "Z") e = self._getFloat(line, "E") z_changed = False if x is not None: current_x = x if y is not None: current_y = y if z is not None: if not current_z == z: z_changed = True current_z = z if e is not None: if e > current_e: current_path.append([current_x, current_y, current_z, LayerPolygon.Inset0Type]) # extrusion else: current_path.append([current_x, current_y, current_z, LayerPolygon.MoveRetractionType]) # retraction current_e = e else: current_path.append([current_x, current_y, current_z, LayerPolygon.NoneType]) if z_changed: if len(current_path) > 1 and current_z > 0: if self._createPolygon(layer_data_builder, current_path, current_layer, current_extruder): current_layer += 1 current_path.clear() else: current_path.clear() elif G == 28: x = self._getFloat(line, "X") y = self._getFloat(line, "Y") if x is not None: current_x = x if y is not None: current_y = y current_z = 0 elif G == 92: x = self._getFloat(line, "X") y = self._getFloat(line, "Y") z = self._getFloat(line, "Z") e = self._getFloat(line, "E") if x is not None: current_x = x if y is not None: current_y = y if z is not None: current_z = z if e is not None: current_e = e T = self._getInt(line, "T") if T is not None: current_extruder = T if len(current_path) > 1 and current_z > 0: if self._createPolygon(layer_data_builder, current_path, current_layer, current_extruder): current_layer += 1 current_path.clear() else: current_path.clear() if len(current_path) > 1 and current_z > 0: if self._createPolygon(layer_data_builder, current_path, current_layer, current_extruder): current_layer += 1 current_path.clear() layer_mesh = layer_data_builder.build() decorator = LayerDataDecorator.LayerDataDecorator() decorator.setLayerData(layer_mesh) self._scene_node.removeDecorator("LayerDataDecorator") self._scene_node.addDecorator(decorator) Logger.log("d", "Finished parsing %s" % file_name) self._message.hide() if current_layer == 0: Logger.log("w", "File %s doesn't contain any valid layers" % file_name) Application.getInstance().getPrintInformation().setPreSliced(True) Application.getInstance().setHideSettings(True) settings = Application.getInstance().getGlobalContainerStack() machine_width = settings.getProperty("machine_width", "value") machine_depth = settings.getProperty("machine_depth", "value") self._scene_node.setPosition(Vector(-machine_width / 2, 0, machine_depth / 2)) Logger.log("d", "Loaded %s" % file_name) return self._scene_node