# Copyright (c) 2015 Ultimaker B.V. # Cura is released under the terms of the AGPLv3 or higher. import numpy from string import Formatter from enum import IntEnum from UM.Job import Job from UM.Application import Application from UM.Logger import Logger from UM.Scene.SceneNode import SceneNode from UM.Scene.Iterator.DepthFirstIterator import DepthFirstIterator from UM.Settings.Validator import ValidatorState from cura.OneAtATimeIterator import OneAtATimeIterator class StartJobResult(IntEnum): Finished = 1 Error = 2 SettingError = 3 NothingToSlice = 4 ## Formatter class that handles token expansion in start/end gcod class GcodeStartEndFormatter(Formatter): def get_value(self, key, args, kwargs): # [CodeStyle: get_value is an overridden function from the Formatter class] if isinstance(key, str): try: return kwargs[key] except KeyError: Logger.log("w", "Unable to replace '%s' placeholder in start/end gcode", key) return "{" + key + "}" else: Logger.log("w", "Incorrectly formatted placeholder '%s' in start/end gcode", key) return "{" + str(key) + "}" ## Job class that builds up the message of scene data to send to CuraEngine. class StartSliceJob(Job): def __init__(self, slice_message, settings_message): super().__init__() self._scene = Application.getInstance().getController().getScene() self._slice_message = slice_message self._settings_message = settings_message self._is_cancelled = False def getSettingsMessage(self): return self._settings_message def getSliceMessage(self): return self._slice_message ## Runs the job that initiates the slicing. def run(self): stack = Application.getInstance().getGlobalContainerStack() if not stack: self.setResult(StartJobResult.Error) return # Don't slice if there is a setting with an error value. for key in stack.getAllKeys(): validation_state = stack.getProperty(key, "validationState") if validation_state in (ValidatorState.Exception, ValidatorState.MaximumError, ValidatorState.MinimumError): Logger.log("w", "Setting %s is not valid, but %s. Aborting slicing.", key, validation_state) self.setResult(StartJobResult.SettingError) return Job.yieldThread() # Don't slice if there is a per object setting with an error value. for node in DepthFirstIterator(self._scene.getRoot()): if type(node) is not SceneNode or not node.isSelectable(): continue node_stack = node.callDecoration("getStack") if node_stack: for key in node_stack.getAllKeys(): validation_state = node_stack.getProperty(key, "validationState") if validation_state in (ValidatorState.Exception, ValidatorState.MaximumError, ValidatorState.MinimumError): Logger.log("w", "Per object setting %s is not valid, but %s. Aborting slicing.", key, validation_state) self.setResult(StartJobResult.SettingError) return Job.yieldThread() with self._scene.getSceneLock(): # Remove old layer data. for node in DepthFirstIterator(self._scene.getRoot()): if node.callDecoration("getLayerData"): node.getParent().removeChild(node) break # Get the objects in their groups to print. object_groups = [] if stack.getProperty("print_sequence", "value") == "one_at_a_time": for node in OneAtATimeIterator(self._scene.getRoot()): temp_list = [] # Node can't be printed, so don't bother sending it. if getattr(node, "_outside_buildarea", False): continue children = node.getAllChildren() children.append(node) for child_node in children: if type(child_node) is SceneNode and child_node.getMeshData() and child_node.getMeshData().getVertices() is not None: temp_list.append(child_node) if temp_list: object_groups.append(temp_list) Job.yieldThread() if len(object_groups) == 0: Logger.log("w", "No objects suitable for one at a time found, or no correct order found") else: temp_list = [] for node in DepthFirstIterator(self._scene.getRoot()): if type(node) is SceneNode and node.getMeshData() and node.getMeshData().getVertices() is not None: if not getattr(node, "_outside_buildarea", False): temp_list.append(node) Job.yieldThread() if temp_list: object_groups.append(temp_list) if not object_groups: self.setResult(StartJobResult.NothingToSlice) return self._buildGlobalSettingsMessage(stack) for group in object_groups: group_message = self._slice_message.addRepeatedMessage("object_lists") if group[0].getParent().callDecoration("isGroup"): self._handlePerObjectSettings(group[0].getParent(), group_message) for object in group: mesh_data = object.getMeshData().getTransformed(object.getWorldTransformation()) obj = group_message.addRepeatedMessage("objects") obj.id = id(object) verts = numpy.array(mesh_data.getVertices()) # Convert from Y up axes to Z up axes. Equals a 90 degree rotation. verts[:, [1, 2]] = verts[:, [2, 1]] verts[:, 1] *= -1 obj.vertices = verts self._handlePerObjectSettings(object, obj) Job.yieldThread() self.setResult(StartJobResult.Finished) def cancel(self): super().cancel() self._is_cancelled = True def isCancelled(self): return self._is_cancelled def _expandGcodeTokens(self, key, value, settings): try: # any setting can be used as a token fmt = GcodeStartEndFormatter() return str(fmt.format(value, **settings)).encode("utf-8") except: Logger.logException("w", "Unable to do token replacement on start/end gcode") return str(value).encode("utf-8") ## Sends all global settings to the engine. # # The settings are taken from the global stack. This does not include any # per-extruder settings or per-object settings. def _buildGlobalSettingsMessage(self, stack): keys = stack.getAllKeys() settings = {} for key in keys: settings[key] = stack.getProperty(key, "value") start_gcode = settings["machine_start_gcode"] settings["material_bed_temp_prepend"] = "{material_bed_temperature}" not in start_gcode #Pre-compute material material_bed_temp_prepend and material_print_temp_prepend settings["material_print_temp_prepend"] = "{material_print_temperature}" not in start_gcode for key, value in settings.items(): #Add all submessages for each individual setting. setting_message = self._settings_message.addRepeatedMessage("settings") setting_message.name = key if key == "machine_start_gcode" or key == "machine_end_gcode": #If it's a g-code message, use special formatting. setting_message.value = self._expandGcodeTokens(key, value, settings) else: setting_message.value = str(value).encode("utf-8") def _handlePerObjectSettings(self, node, message): profile = node.callDecoration("getProfile") if profile: for key, value in profile.getAllSettingValues().items(): setting = message.addRepeatedMessage("settings") setting.name = key setting.value = str(value).encode() Job.yieldThread() object_settings = node.callDecoration("getAllSettingValues") if not object_settings: return for key, value in object_settings.items(): setting = message.addRepeatedMessage("settings") setting.name = key setting.value = str(value).encode() Job.yieldThread()