[general] version = 4 name = Normal definition = ultimaker3 [metadata] setting_version = 19 type = quality quality_type = fast weight = -1 material = generic_pc variant = AA 0.4 [values] acceleration_enabled = True acceleration_print = 4000 adhesion_type = raft brim_width = 20 cool_fan_full_at_height = =layer_height_0 + layer_height cool_fan_speed_max = 85 cool_min_layer_time_fan_speed_max = 5 cool_min_speed = 7 infill_line_width = =round(line_width * 0.4 / 0.35, 2) infill_overlap_mm = 0.05 infill_pattern = triangles infill_wipe_dist = 0.1 jerk_enabled = True jerk_print = 25 layer_height = 0.15 machine_min_cool_heat_time_window = 15 machine_nozzle_cool_down_speed = 0.85 machine_nozzle_heat_up_speed = 1.5 material_final_print_temperature = =material_print_temperature - 10 material_initial_print_temperature = =material_print_temperature - 5 material_print_temperature = =default_material_print_temperature + 10 material_standby_temperature = 100 multiple_mesh_overlap = 0 ooze_shield_angle = 40 prime_tower_enable = True prime_tower_wipe_enabled = True raft_airgap = 0.25 raft_interface_thickness = =max(layer_height * 1.5, 0.225) retraction_count_max = 80 retraction_extrusion_window = 1 retraction_hop = 2 retraction_hop_only_when_collides = True retraction_min_travel = 0.8 retraction_prime_speed = 15 skin_overlap = 30 speed_layer_0 = =math.ceil(speed_print * 25 / 50) speed_print = 50 speed_topbottom = =math.ceil(speed_print * 25 / 50) speed_travel = 250 speed_wall = =math.ceil(speed_print * 40 / 50) speed_wall_0 = =math.ceil(speed_wall * 25 / 40) support_bottom_distance = =support_z_distance support_interface_density = 87.5 support_interface_pattern = lines switch_extruder_prime_speed = 15 switch_extruder_retraction_amount = 20 switch_extruder_retraction_speeds = 35 wall_0_inset = 0 wall_line_width_x = =round(line_width * 0.4 / 0.35, 2) wall_thickness = 1.2