[general] definition = ultimaker3 name = Normal version = 4 [metadata] material = generic_tpu quality_type = fast setting_version = 21 type = quality variant = AA 0.4 weight = -1 [values] brim_width = 8.75 cool_min_temperature = =material_print_temperature - 10 gradual_infill_step_height = =5 * layer_height infill_overlap = 0 infill_pattern = ='zigzag' if infill_sparse_density > 80 else 'cross_3d' infill_sparse_density = 10 infill_wipe_dist = 0.1 layer_height = 0.15 machine_min_cool_heat_time_window = 15 machine_nozzle_cool_down_speed = 0.5 machine_nozzle_heat_up_speed = 2.5 material_final_print_temperature = =material_print_temperature - 10 material_flow = 106 material_initial_print_temperature = =material_print_temperature material_print_temperature = =default_material_print_temperature + 2 multiple_mesh_overlap = 0 prime_tower_wipe_enabled = True retraction_amount = 7 retraction_count_max = 15 retraction_extra_prime_amount = 0.8 retraction_hop = 1.5 retraction_hop_only_when_collides = True retraction_min_travel = =line_width * 2 retraction_prime_speed = 15 skin_line_width = =round(line_width / 0.8, 2) skin_overlap = 5 speed_print = 25 speed_topbottom = =math.ceil(speed_print * 0.8) speed_travel = 300 speed_wall = =math.ceil(speed_print * 25 / 25) speed_wall_0 = =math.ceil(speed_wall * 25 / 25) support_angle = 50 switch_extruder_prime_speed = 15 switch_extruder_retraction_amount = 20 switch_extruder_retraction_speeds = 35 top_bottom_thickness = 0.7 travel_avoid_distance = 1.5 wall_0_inset = 0