Commit History

Author SHA1 Message Date
  Jaime van Kessel de02d331c7 Selection tool operation stoped no longer triggers platform physics 7 years ago
  Jaime van Kessel 70a33d9dc5 Fixed drop to buildplate issue with 3mf 8 years ago
  Jaime van Kessel 4792aadc3a Platform collision no longer crashes if node has no parent 8 years ago
  Jaime van Kessel 09f7d9b999 We shuffle the list of nodes so that the push free won't endlessly repeat the same 2 steps 8 years ago
  Jaime van Kessel e010c90c43 No longer set move_vector when we don't have to 8 years ago
  Jaime van Kessel 75c1f12d33 If a group node is outside build area, all it's children are also marked as such 8 years ago
  Jaime van Kessel bb7f6f87c7 Platfom physics now actually checks max_overlap_checks instead of max_overlap_checks +1 8 years ago
  Jaime van Kessel 4817dbe62f Platform physics now checks if the found result actually is a solution 8 years ago
  Jaime van Kessel 7d8b3dfa51 One at a time now uses correct shapes to push free again 8 years ago
  fieldOfView 7a1f7b3654 Make automatic drop to buildplate optional. 8 years ago
  Jaime van Kessel a01a541c5d When two nodes overlap, only one is pushed free 8 years ago
  Jaime van Kessel c6d1caaf0f Convex hull is no longer needlessly re-calculated 8 years ago
  Jack Ha bac3f73e6d Check ConvexHullHead vs ConvexHullHead collision. CURA-1776 8 years ago
  Jack Ha cbbf62106d Fix moving objects through bottom. 8 years ago
  Jaime van Kessel b69388525f Fixed uncaught exception on first run 8 years ago
  Jack Ha b3837fbafd Raft thickness lowers the build volume. 8 years ago
  Jaime van Kessel 19933cb4e7 Improved robustness of Platform physics by checking if the hulls are calculated before trying to intersect them. 8 years ago
  Simon Edwards 551dc7d757 Fixes for the problem where duplicated objects were broken, missing hull 'shadows' or would fly off the build plate. 8 years ago
  Simon Edwards 5d533d642d PlatformPhysics doesn't need ConvexHullJob either. 8 years ago
  Simon Edwards d7127b800c Finally, use the new convex hull code to compute the object 'shadow' and exclusion zones. 8 years ago
  Simon Edwards d1f68143a4 Adjustments to support immutable AxisAlignedBox. 8 years ago
  Simon Edwards bac58ecc82 Prevent models from vibrating on the z axis due to fp errors, change the tolerance of the comparison. 8 years ago
  Simon Edwards 43747f3f57 Fix up BuildVolume's override of the AABB. 8 years ago
  Simon Edwards 7aefb67172 Make Vector an immutable class. 8 years ago
  Ghostkeeper 0684cee681 Merge branch '2.1' 8 years ago
  Jaime van Kessel 99de21fba7 Setting one at a time mode now decreases size of build volume 8 years ago
  Ghostkeeper de9a66e1f4 Merge branch '2.1' 8 years ago
  Thomas-Karl Pietrowski 5ae63f2de1 Removing unused imports 8 years ago
  Thomas-Karl Pietrowski 9ccd903fc9 Fixing typo 8 years ago
  Thomas-Karl Pietrowski ca65547f05 Remove unused imports 8 years ago
  Jaime van Kessel 733215ef3e Selection is no longer ignored by push free 8 years ago
  Jaime van Kessel f05eaf6d9c Too high objects (in one at a time) are now greyed out 8 years ago
  Arjen Hiemstra 07c9ecc931 Use a decorator to track Z offset 9 years ago
  Arjen Hiemstra 3bbefd588b Increase the amount of spacing from platform physics 9 years ago
  Jaime van Kessel 90b033e020 Remove print statement 9 years ago
  Jaime van Kessel 4d6528e90d Fixes to grouping. 9 years ago
  Jaime van Kessel f1417858c1 Merged objects are no longer moved on platform plate 9 years ago
  Jaime van Kessel dfe4b348b4 Fixed push free for one at a time 9 years ago
  Jaime van Kessel 6d184ea281 One at a time now has the correct push free behaviour 9 years ago
  Jaime van Kessel 709ec79918 Removed unused import 9 years ago
  Jaime van Kessel af18019ce0 Added exception handling for checking overlap. 9 years ago
  Jaime van Kessel a8afb9045f Disabled bounding box intersection for physics 9 years ago
  Jaime van Kessel bbf0b92f87 Added preference to disable automatic push free 9 years ago
  Jaime van Kessel ddc34eaa3a Fixed bug that caused crash when object was entirely below platform 9 years ago
  Jaime van Kessel 49e39d637c Added cutoff distance 9 years ago
  Jaime van Kessel 19d711fb80 Added merging for multi material 9 years ago
  Jaime van Kessel 5ba4a67519 Nested groups are now correctly handled in platform physics 9 years ago
  Jaime van Kessel 8e6dd2486f Groups now also have a convexHull 9 years ago
  Arjen Hiemstra 886dac5781 Store the disallowed areas as polygons and use those to test for intersection 9 years ago
  Arjen Hiemstra 492f6309b0 If we skip an object because it does not have a bounding box, retrigger the change timer 9 years ago