Commit History

Author SHA1 Message Date
  Ghostkeeper 099c5cdd57 Don't draw endcap if we don't have a pen any more 6 years ago
  Ghostkeeper 937a4c5de9 Change cursor while working with custom support 6 years ago
  Ghostkeeper 616856f59a No longer move below object with Z distance 6 years ago
  Ghostkeeper 631444edb4 Make globules slightly larger to allow for rotation 6 years ago
  Ghostkeeper fadbf29267 Link support to the object it's being drawn upon 6 years ago
  Ghostkeeper 0aaf0bbd76 Don't go through the motion of creating support if you miss the surface 6 years ago
  Ghostkeeper 6b7820a549 Tune globule size a bit smaller 6 years ago
  Ghostkeeper 5c35dd26f6 Don't make custom support selectable 6 years ago
  Ghostkeeper 26e71bead1 Improve logging a bit 6 years ago
  Ghostkeeper 65e0ff1acd Don't construct support in a job 6 years ago
  Ghostkeeper f8e015beac Construct mesh completely in Numpy 6 years ago
  Ghostkeeper fd44b3f0d9 Remove bottom-facing parts of UM3 platform 6 years ago
  Ghostkeeper 25c4cc67a0 Construct support a bit before the surface 6 years ago
  Ghostkeeper 8700dc4642 Make size of diamonds coincide with approximately 1 pixel 6 years ago
  Ghostkeeper 69fa6d9189 Make support meshes render completely red 6 years ago
  Ghostkeeper 32c6ced78c Also render extra overhang in old OpenGL versions 6 years ago
  Ghostkeeper 520cdc0977 Remove unnecessary copy 6 years ago
  Ghostkeeper 8274b55b6c Use viewport size to scale to view coordinates 6 years ago
  Ghostkeeper 4b43463884 Fix Z component of camera transformation 6 years ago
  Ghostkeeper edc51c3a38 Remove unused imports 6 years ago
  Ghostkeeper fc6f04c413 Also make it a support mesh 6 years ago
  Ghostkeeper 7d664e79f0 Add overhang mesh property to new mesh 6 years ago
  Ghostkeeper de4cc5d49f Correct positions to create vertices 6 years ago
  Ghostkeeper 3dca067b1e Don't crash when other scene node is None 6 years ago
  Ghostkeeper ecd367dce4 Add 3d model to scene 6 years ago
  Ghostkeeper a5ef43e998 Only get support positions where you draw on the model 6 years ago
  Ghostkeeper fe9b121624 Get pixel depth in mm 6 years ago
  Ghostkeeper 2a33106614 Fix getting depth image 6 years ago
  Ghostkeeper af43a9d6cd Implement mass ray caster to get 3D coordinates 6 years ago
  Ghostkeeper be377bc7d8 Send depth buffer and camera to ConstructSupportJob 6 years ago
  Ghostkeeper 571c5c0a7f Reset buffer immediately before job is finished 6 years ago
  Ghostkeeper 71b1cac5e8 Add job to construct support and reset buffer 6 years ago
  Ghostkeeper 3e7da98e4e Don't initialize image with all overhang 6 years ago
  Ghostkeeper b49d2b5e53 Correctly map FragCoord to texture coordinates 6 years ago
  Ghostkeeper 5e83ef37ec Increase brush size 6 years ago
  Ghostkeeper c2b75772e4 Use FragCoord instead of uvs 6 years ago
  Ghostkeeper 6700cfee3f Set extra overhang texture more efficiently 6 years ago
  Ghostkeeper 07003a7c7f Add buffer to overhang shader for extra overhang 6 years ago
  Ghostkeeper 06a52384d8 Move getting cursor coordinates to separate function 6 years ago
  Ghostkeeper 46a678799e Temporarily disable selection while handling the custom support tool 6 years ago
  Ghostkeeper 5d4a2078ae Implement dragging to draw 6 years ago
  Ghostkeeper 8d9c65aad5 Start drawing support when user clicks mouse 6 years ago
  Ghostkeeper b61412e631 Add typing for previous view variable 6 years ago
  Ghostkeeper 7bda181dab Don't allow switching view while in Custom Support 6 years ago
  Ghostkeeper b83e18307a Switch to Solid View when using Custom Support tool 6 years ago
  Ghostkeeper 3c59c5a8bf Add a plus sign to the Add Support icon 6 years ago
  Ghostkeeper 962db46baa Add button to remove support 6 years ago
  Ghostkeeper 412e435d23 Add button to add to support 6 years ago
  Ghostkeeper f89f101831 Add panel for Custom Support Tool 6 years ago
  Ghostkeeper 2be98ea0c1 Add shortcut key 6 years ago