Author | SHA1 Message | Date |
---|---|---|
Remco Burema | ed6db6c9b0 Move multiplication from Python to shaders. (Needs the same-named Uranium branch.) | 5 years ago |
fieldOfView | e00ac591bf Use material color for cutting_mesh and infill_mesh | 7 years ago |
Jack Ha | e31a695061 WIP OpenGL 4.1 core profile. CURA-3273 | 7 years ago |
Arjen Hiemstra | 823ab61cc5 Tweak convex hull node and transparent object shader | 8 years ago |
Jack Ha | d77f6e86e4 Added an extruded convex hull as a raft instead of a grey plane. | 8 years ago |