Simon Edwards
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bac58ecc82
Prevent models from vibrating on the z axis due to fp errors, change the tolerance of the comparison.
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8 years ago |
Simon Edwards
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43747f3f57
Fix up BuildVolume's override of the AABB.
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8 years ago |
Simon Edwards
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7aefb67172
Make Vector an immutable class.
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8 years ago |
Ghostkeeper
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0684cee681
Merge branch '2.1'
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8 years ago |
Jaime van Kessel
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99de21fba7
Setting one at a time mode now decreases size of build volume
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8 years ago |
Ghostkeeper
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de9a66e1f4
Merge branch '2.1'
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8 years ago |
Thomas-Karl Pietrowski
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5ae63f2de1
Removing unused imports
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8 years ago |
Thomas-Karl Pietrowski
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9ccd903fc9
Fixing typo
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8 years ago |
Thomas-Karl Pietrowski
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ca65547f05
Remove unused imports
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8 years ago |
Jaime van Kessel
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733215ef3e
Selection is no longer ignored by push free
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8 years ago |
Jaime van Kessel
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f05eaf6d9c
Too high objects (in one at a time) are now greyed out
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8 years ago |
Arjen Hiemstra
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07c9ecc931
Use a decorator to track Z offset
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9 years ago |
Arjen Hiemstra
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3bbefd588b
Increase the amount of spacing from platform physics
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9 years ago |
Jaime van Kessel
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90b033e020
Remove print statement
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9 years ago |
Jaime van Kessel
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4d6528e90d
Fixes to grouping.
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9 years ago |
Jaime van Kessel
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f1417858c1
Merged objects are no longer moved on platform plate
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9 years ago |
Jaime van Kessel
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dfe4b348b4
Fixed push free for one at a time
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9 years ago |
Jaime van Kessel
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6d184ea281
One at a time now has the correct push free behaviour
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9 years ago |
Jaime van Kessel
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709ec79918
Removed unused import
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9 years ago |
Jaime van Kessel
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af18019ce0
Added exception handling for checking overlap.
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9 years ago |
Jaime van Kessel
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a8afb9045f
Disabled bounding box intersection for physics
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9 years ago |
Jaime van Kessel
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bbf0b92f87
Added preference to disable automatic push free
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9 years ago |
Jaime van Kessel
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ddc34eaa3a
Fixed bug that caused crash when object was entirely below platform
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9 years ago |
Jaime van Kessel
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49e39d637c
Added cutoff distance
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9 years ago |
Jaime van Kessel
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19d711fb80
Added merging for multi material
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9 years ago |
Jaime van Kessel
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5ba4a67519
Nested groups are now correctly handled in platform physics
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9 years ago |
Jaime van Kessel
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8e6dd2486f
Groups now also have a convexHull
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9 years ago |
Arjen Hiemstra
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886dac5781
Store the disallowed areas as polygons and use those to test for intersection
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9 years ago |
Arjen Hiemstra
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492f6309b0
If we skip an object because it does not have a bounding box, retrigger the change timer
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9 years ago |
Arjen Hiemstra
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72b1302f9e
Disable slicing and platform physics when an operation is being performed
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9 years ago |
Arjen Hiemstra
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db8b0acdde
Ignore selection when moving objects due to collision
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9 years ago |
Arjen Hiemstra
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7302d979dc
Use the right offset for object collision after Polygon collision was fixed
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9 years ago |
Arjen Hiemstra
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ae71c309ac
Move src to cura so we can use the same package for installed and source
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9 years ago |