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@@ -8,7 +8,8 @@ import QtQuick.Controls.Styles 1.1
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import UM 1.0 as UM
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-UM.PreferencesPage {
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+UM.PreferencesPage
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+{
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id: preferencesPage
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//: View configuration page title
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@@ -17,22 +18,26 @@ UM.PreferencesPage {
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function reset()
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{
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UM.Preferences.resetPreference("view/show_overhang");
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+ UM.Preferences.resetPreferences("view/center_on_select");
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}
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- GridLayout {
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+ GridLayout
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+ {
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columns: 2;
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- CheckBox {
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- id: viewCheckbox
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+ CheckBox
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+ {
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+ id: overhangCheckbox
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checked: UM.Preferences.getValue("view/show_overhang")
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onCheckedChanged: UM.Preferences.setValue("view/show_overhang", checked)
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}
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- Button {
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+ Button
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+ {
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id: viewText //is a button so the user doesn't have te click inconvenientley precise to enable or disable the checkbox
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//: Display Overhang preference checkbox
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text: qsTr("Display Overhang");
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- onClicked: viewCheckbox.checked = !viewCheckbox.checked
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+ onClicked: overhangCheckbox.checked = !overhangCheckbox.checked
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//: Display Overhang preference tooltip
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tooltip: "Highlight unsupported areas of the model in red. Without support these areas will nog print properly."
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@@ -49,6 +54,39 @@ UM.PreferencesPage {
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}
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}
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}
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+
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+ CheckBox
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+ {
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+ id: centerCheckbox
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+ checked: UM.Preferences.getValue("view/center_on_select")
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+ onCheckedChanged: UM.Preferences.setValue("view/center_on_select", checked)
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+ }
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+ Button
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+ {
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+ id: centerText //is a button so the user doesn't have te click inconvenientley precise to enable or disable the checkbox
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+
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+ //: Display Overhang preference checkbox
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+ text: qsTr("Center camera when item is selected");
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+ onClicked: overhangCheckbox.checked = !overhangCheckbox.checked
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+
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+ //: Display Overhang preference tooltip
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+ tooltip: "Moves the camera so the object is in the center of the view when an object is selected"
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+
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+ style: ButtonStyle
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+ {
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+ background: Rectangle
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+ {
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+ border.width: 0
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+ color: "transparent"
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+ }
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+ label: Text
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+ {
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+ renderType: Text.NativeRendering
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+ horizontalAlignment: Text.AlignLeft
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+ text: control.text
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+ }
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+ }
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+ }
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Item { Layout.fillHeight: true; Layout.columnSpan: 2 }
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}
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}
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