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fix bool for pedantic shader compilers

Jörg Walter 7 years ago
parent
commit
f0f768cc74
1 changed files with 1 additions and 1 deletions
  1. 1 1
      resources/shaders/striped.shader

+ 1 - 1
resources/shaders/striped.shader

@@ -32,7 +32,7 @@ fragment =
     uniform highp vec3 u_viewPosition;
 
     uniform mediump float u_width;
-    uniform mediump bool u_vertical_stripes;
+    uniform bool u_vertical_stripes;
 
     varying highp vec3 v_position;
     varying highp vec3 v_vertex;