|
@@ -204,10 +204,11 @@ class ThreeMFReader(MeshReader):
|
|
|
# Pre multiply the transformation with the loaded transformation, so the data is handled correctly.
|
|
|
um_node.setTransformation(um_node.getLocalTransformation().preMultiply(transformation_matrix))
|
|
|
|
|
|
- # If the object in a saved project is below the bed, keep it that way
|
|
|
- if um_node.getMeshData() != None and um_node.getMeshData().getExtents(um_node.getWorldTransformation()).minimum.y < 0:
|
|
|
+ # Check if the model is positioned below the build plate and honor that when loading project files.
|
|
|
+ if um_node.getMeshData() is not None:
|
|
|
+ z_offset_value = um_node.getMeshData().getExtents(um_node.getWorldTransformation()).minimum.y
|
|
|
um_node.addDecorator(ZOffsetDecorator())
|
|
|
- um_node.callDecoration("setZOffset",um_node.getMeshData().getExtents(um_node.getWorldTransformation()).minimum.y)
|
|
|
+ um_node.callDecoration("setZOffset", z_offset_value)
|
|
|
|
|
|
result.append(um_node)
|
|
|
|