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@@ -2,10 +2,15 @@ from UM.Scene.Iterator.DepthFirstIterator import DepthFirstIterator
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from UM.Logger import Logger
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from cura.ShapeArray import ShapeArray
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+from collections import namedtuple
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+
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import numpy
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import copy
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+## Return object for bestSpot
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+LocationSuggestion = namedtuple("LocationSuggestion", ["x", "y", "penalty_points", "priority"])
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+
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## The Arrange classed is used together with ShapeArray. The class tries to find
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# good locations for objects that you try to put on a build place.
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# Different priority schemes can be defined so it alters the behavior while using
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@@ -54,7 +59,7 @@ class Arrange:
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for i in range(count):
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new_node = copy.deepcopy(node)
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- x, y, penalty_points, start_prio = self.bestSpot(
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+ x, y = self.bestSpot(
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offset_shape_arr, start_prio = start_prio, step = step)
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transformation = new_node._transformation
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if x is not None: # We could find a place
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@@ -80,6 +85,7 @@ class Arrange:
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self._priority_unique_values = numpy.unique(self._priority)
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self._priority_unique_values.sort()
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+ ##
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def backFirst(self):
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self._priority = numpy.fromfunction(
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lambda i, j: 10 * j + abs(self._offset_x - i), self.shape, dtype=numpy.int32)
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@@ -107,6 +113,7 @@ class Arrange:
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return numpy.sum(prio_slice[numpy.where(shape_arr.arr == 1)])
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## Find "best" spot for ShapeArray
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+ # Return namedtuple with properties x, y, penalty_points, priority
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def bestSpot(self, shape_arr, start_prio = 0, step = 1):
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start_idx_list = numpy.where(self._priority_unique_values == start_prio)
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if start_idx_list:
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@@ -124,8 +131,8 @@ class Arrange:
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# array to "world" coordinates
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penalty_points = self.checkShape(projected_x, projected_y, shape_arr)
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if penalty_points != 999999:
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- return projected_x, projected_y, penalty_points, prio
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- return None, None, None, prio # No suitable location found :-(
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+ return LocationSuggestion(x = projected_x, y = projected_y, penalty_points = penalty_points, priority = prio)
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+ return LocationSuggestion(x = None, y = None, penalty_points = None, priority = prio) # No suitable location found :-(
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## Place the object
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def place(self, x, y, shape_arr):
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