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@@ -200,6 +200,8 @@ class ConvexHullDecorator(SceneNodeDecorator):
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if len(vertex_data) >= 4:
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convex_hull = hull.getConvexHull()
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offset_hull = self._offsetHull(convex_hull)
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+ else:
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+ return Polygon([]) # Node has no mesh data, so just return an empty Polygon.
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# Store the result in the cache
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self._2d_convex_hull_mesh = mesh
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