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@@ -86,7 +86,7 @@ class ThreeMFReader(MeshReader):
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## Convenience function that converts a SceneNode object (as obtained from libSavitar) to a scene node.
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# \returns Scene node.
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- def _convertSavitarNodeToUMNode(self, savitar_node: Savitar.SceneNode) -> Optional[SceneNode]:
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+ def _convertSavitarNodeToUMNode(self, savitar_node: Savitar.SceneNode, file_name: str = "") -> Optional[SceneNode]:
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self._object_count += 1
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node_name = "Object %s" % self._object_count
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@@ -104,6 +104,10 @@ class ThreeMFReader(MeshReader):
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vertices = numpy.resize(data, (int(data.size / 3), 3))
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mesh_builder.setVertices(vertices)
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mesh_builder.calculateNormals(fast=True)
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+ if file_name:
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+ # The filename is used to give the user the option to reload the file if it is changed on disk
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+ # It is only set for the root node of the 3mf file
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+ mesh_builder.setFileName(file_name)
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mesh_data = mesh_builder.build()
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if len(mesh_data.getVertices()):
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@@ -171,7 +175,7 @@ class ThreeMFReader(MeshReader):
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scene_3mf = parser.parse(archive.open("3D/3dmodel.model").read())
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self._unit = scene_3mf.getUnit()
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for node in scene_3mf.getSceneNodes():
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- um_node = self._convertSavitarNodeToUMNode(node)
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+ um_node = self._convertSavitarNodeToUMNode(node, file_name)
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if um_node is None:
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continue
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# compensate for original center position, if object(s) is/are not around its zero position
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