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increase infill density for good top layer quality

With increasing the infill linewidth, the infill line distance is increased as well. The infill density of the AA0.8 profiles is increased by 5% to the default of 20%. PP-104
Rijk van Manen 2 years ago
parent
commit
80d87cb57e

+ 1 - 1
resources/quality/ultimaker3/um3_aa0.8_TPU_Draft_Print.inst.cfg

@@ -17,7 +17,7 @@ cool_min_layer_time_fan_speed_max = 6
 top_skin_expand_distance = =line_width * 2
 gradual_infill_step_height = =4 * layer_height
 infill_pattern = ='zigzag' if infill_sparse_density > 80 else 'cross_3d'
-infill_sparse_density = 10
+infill_sparse_density = 15
 machine_nozzle_cool_down_speed = 0.5
 machine_nozzle_heat_up_speed = 2.5
 material_final_print_temperature = =material_print_temperature

+ 1 - 1
resources/quality/ultimaker3/um3_aa0.8_TPU_Superdraft_Print.inst.cfg

@@ -17,7 +17,7 @@ cool_min_layer_time_fan_speed_max = 6
 top_skin_expand_distance = =line_width * 2
 gradual_infill_step_height = =4 * layer_height
 infill_pattern = ='zigzag' if infill_sparse_density > 80 else 'cross_3d'
-infill_sparse_density = 10
+infill_sparse_density = 15
 layer_height = 0.4
 machine_nozzle_cool_down_speed = 0.5
 machine_nozzle_heat_up_speed = 2.5

+ 1 - 1
resources/quality/ultimaker3/um3_aa0.8_TPU_Verydraft_Print.inst.cfg

@@ -17,7 +17,7 @@ cool_min_layer_time_fan_speed_max = 6
 top_skin_expand_distance = =line_width * 2
 gradual_infill_step_height = =4 * layer_height
 infill_pattern = ='zigzag' if infill_sparse_density > 80 else 'cross_3d'
-infill_sparse_density = 10
+infill_sparse_density = 15
 layer_height = 0.3
 machine_nozzle_cool_down_speed = 0.5
 machine_nozzle_heat_up_speed = 2.5

+ 0 - 1
resources/quality/ultimaker_s3/um_s3_aa0.8_PLA_Draft_Print.inst.cfg

@@ -31,5 +31,4 @@ speed_topbottom = =math.ceil(speed_print * 35 / 45)
 speed_wall = =math.ceil(speed_print * 40 / 45)
 speed_wall_x = =speed_wall
 speed_wall_0 = =math.ceil(speed_wall * 35 / 40)
-infill_sparse_density = 15
 layer_height_0 = 0.4

+ 0 - 1
resources/quality/ultimaker_s3/um_s3_aa0.8_PLA_Superdraft_Print.inst.cfg

@@ -32,5 +32,4 @@ speed_topbottom = =math.ceil(speed_print * 35 / 45)
 speed_wall = =math.ceil(speed_print * 40 / 45)
 speed_wall_x = =speed_wall
 speed_wall_0 = =math.ceil(speed_wall * 35 / 40)
-infill_sparse_density = 15
 layer_height_0 = 0.4

+ 0 - 1
resources/quality/ultimaker_s3/um_s3_aa0.8_PLA_Verydraft_Print.inst.cfg

@@ -31,5 +31,4 @@ speed_topbottom = =math.ceil(speed_print * 35 / 45)
 speed_wall = =math.ceil(speed_print * 40 / 45)
 speed_wall_x = =speed_wall
 speed_wall_0 = =math.ceil(speed_wall * 35 / 40)
-infill_sparse_density = 15
 layer_height_0 = 0.4

+ 1 - 1
resources/quality/ultimaker_s3/um_s3_aa0.8_TPU_Superdraft_Print.inst.cfg

@@ -16,7 +16,7 @@ brim_width = 8.75
 cool_min_layer_time_fan_speed_max = 6
 top_skin_expand_distance = =line_width * 2
 infill_pattern = ='zigzag' if infill_sparse_density > 80 else 'cross_3d'
-infill_sparse_density = 10
+infill_sparse_density = 15
 machine_nozzle_cool_down_speed = 0.5
 machine_nozzle_heat_up_speed = 2.5
 material_final_print_temperature = =material_print_temperature

+ 1 - 1
resources/quality/ultimaker_s3/um_s3_aa0.8_TPU_Verydraft_Print.inst.cfg

@@ -16,7 +16,7 @@ brim_width = 8.75
 cool_min_layer_time_fan_speed_max = 6
 top_skin_expand_distance = =line_width * 2
 infill_pattern = ='zigzag' if infill_sparse_density > 80 else 'cross_3d'
-infill_sparse_density = 10
+infill_sparse_density = 15
 machine_nozzle_cool_down_speed = 0.5
 machine_nozzle_heat_up_speed = 2.5
 material_final_print_temperature = =material_print_temperature

+ 0 - 1
resources/quality/ultimaker_s5/um_s5_aa0.8_PLA_Draft_Print.inst.cfg

@@ -31,5 +31,4 @@ speed_topbottom = =math.ceil(speed_print * 35 / 45)
 speed_wall = =math.ceil(speed_print * 40 / 45)
 speed_wall_x = =speed_wall
 speed_wall_0 = =math.ceil(speed_wall * 35 / 40)
-infill_sparse_density = 15
 layer_height_0 = 0.4

+ 0 - 1
resources/quality/ultimaker_s5/um_s5_aa0.8_PLA_Superdraft_Print.inst.cfg

@@ -32,5 +32,4 @@ speed_topbottom = =math.ceil(speed_print * 35 / 45)
 speed_wall = =math.ceil(speed_print * 40 / 45)
 speed_wall_x = =speed_wall
 speed_wall_0 = =math.ceil(speed_wall * 35 / 40)
-infill_sparse_density = 15
 layer_height_0 = 0.4

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