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@@ -45,7 +45,7 @@ class Snapshot:
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# the direction the camera is looking at to create the isometric view
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iso_view_dir = Vector(-1, -1, -1).normalized()
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- bounds = Snapshot.node_bounds(root)
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+ bounds = Snapshot.nodeBounds(root)
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if bounds is None:
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Logger.log("w", "There appears to be nothing to render")
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return None
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@@ -104,7 +104,7 @@ class Snapshot:
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return render_pass.getOutput()
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@staticmethod
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- def node_bounds(root_node: SceneNode) -> Optional[AxisAlignedBox]:
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+ def nodeBounds(root_node: SceneNode) -> Optional[AxisAlignedBox]:
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axis_aligned_box = None
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for node in DepthFirstIterator(root_node):
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if not getattr(node, "_outside_buildarea", False):
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@@ -140,7 +140,7 @@ class Snapshot:
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camera = Camera("snapshot", root)
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# determine zoom and look at
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- bbox = Snapshot.node_bounds(root)
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+ bbox = Snapshot.nodeBounds(root)
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# If there is no bounding box, it means that there is no model in the buildplate
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if bbox is None:
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Logger.log("w", "Unable to create snapshot as we seem to have an empty buildplate")
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