PC top bottom speed for the 0.4 printcore adjusted to have formula
@@ -50,7 +50,7 @@ retraction_prime_speed = 15
skin_overlap = 30
speed_layer_0 = 25
speed_print = 50
-speed_topbottom = 25
+speed_topbottom = =math.ceil(speed_print * 25 / 50)
speed_travel = 250
speed_wall = =math.ceil(speed_print * 40 / 50)
speed_wall_0 = =math.ceil(speed_wall * 25 / 40)
@@ -49,7 +49,7 @@ retraction_prime_speed = 15
@@ -47,7 +47,7 @@ retraction_prime_speed = 15