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@@ -110,7 +110,7 @@ class SolidView(View):
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except ValueError:
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pass
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- if getattr(node, "_non_printing_mesh", False):
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+ if node.callDecoration("isNonPrintingMesh"):
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if per_mesh_stack and (per_mesh_stack.getProperty("infill_mesh", "value") or per_mesh_stack.getProperty("cutting_mesh", "value")):
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renderer.queueNode(node, shader = self._non_printing_shader, uniforms = uniforms, transparent = True)
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else:
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