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set material specific settings

TPU, PP and PVA have a lower retraction count then default. PP-170
Rijk van Manen 2 years ago
parent
commit
0779cbbbdd

+ 1 - 2
resources/quality/ultimaker2_plus/um2p_pp_0.4_fast.inst.cfg

@@ -39,8 +39,7 @@ jerk_topbottom = =math.ceil(jerk_print * 5 / 25)
 jerk_wall = =math.ceil(jerk_print * 10 / 25)
 jerk_wall_0 = =math.ceil(jerk_wall * 5 / 10)
 multiple_mesh_overlap = 0
-retraction_count_max = 12
-retraction_extrusion_window = 1
+retraction_count_max = 15
 retraction_hop = 0.15
 retraction_hop_enabled = True
 retraction_hop_only_when_collides = True

+ 1 - 2
resources/quality/ultimaker2_plus/um2p_pp_0.4_normal.inst.cfg

@@ -39,8 +39,7 @@ jerk_topbottom = =math.ceil(jerk_print * 5 / 25)
 jerk_wall = =math.ceil(jerk_print * 10 / 25)
 jerk_wall_0 = =math.ceil(jerk_wall * 5 / 10)
 multiple_mesh_overlap = 0
-retraction_count_max = 12
-retraction_extrusion_window = 1
+retraction_count_max = 15
 retraction_hop = 0.15
 retraction_hop_enabled = True
 retraction_hop_only_when_collides = True

+ 1 - 2
resources/quality/ultimaker2_plus/um2p_pp_0.6_draft.inst.cfg

@@ -39,8 +39,7 @@ jerk_topbottom = =math.ceil(jerk_print * 5 / 25)
 jerk_wall = =math.ceil(jerk_print * 10 / 25)
 jerk_wall_0 = =math.ceil(jerk_wall * 5 / 10)
 multiple_mesh_overlap = 0
-retraction_count_max = 12
-retraction_extrusion_window = 1
+retraction_count_max = 15
 retraction_hop = 0.15
 retraction_hop_enabled = True
 retraction_hop_only_when_collides = True

+ 1 - 2
resources/quality/ultimaker2_plus/um2p_pp_0.6_fast.inst.cfg

@@ -39,8 +39,7 @@ jerk_topbottom = =math.ceil(jerk_print * 5 / 25)
 jerk_wall = =math.ceil(jerk_print * 10 / 25)
 jerk_wall_0 = =math.ceil(jerk_wall * 5 / 10)
 multiple_mesh_overlap = 0
-retraction_count_max = 12
-retraction_extrusion_window = 1
+retraction_count_max = 15
 retraction_hop = 0.15
 retraction_hop_enabled = True
 retraction_hop_only_when_collides = True

+ 1 - 2
resources/quality/ultimaker2_plus/um2p_pp_0.8_draft.inst.cfg

@@ -39,8 +39,7 @@ jerk_topbottom = =math.ceil(jerk_print * 5 / 25)
 jerk_wall = =math.ceil(jerk_print * 10 / 25)
 jerk_wall_0 = =math.ceil(jerk_wall * 5 / 10)
 multiple_mesh_overlap = 0
-retraction_count_max = 12
-retraction_extrusion_window = 1
+retraction_count_max = 15
 retraction_hop = 0.15
 retraction_hop_enabled = True
 retraction_hop_only_when_collides = True

+ 1 - 2
resources/quality/ultimaker2_plus/um2p_pp_0.8_verydraft.inst.cfg

@@ -39,8 +39,7 @@ jerk_topbottom = =math.ceil(jerk_print * 5 / 25)
 jerk_wall = =math.ceil(jerk_print * 10 / 25)
 jerk_wall_0 = =math.ceil(jerk_wall * 5 / 10)
 multiple_mesh_overlap = 0
-retraction_count_max = 12
-retraction_extrusion_window = 1
+retraction_count_max = 15
 retraction_hop = 0.15
 retraction_hop_enabled = True
 retraction_hop_only_when_collides = True

+ 1 - 0
resources/quality/ultimaker2_plus/um2p_tpu_0.25_high.inst.cfg

@@ -25,6 +25,7 @@ raft_base_line_spacing = 1
 raft_interface_line_spacing = 1
 raft_interface_line_width = 0.2
 raft_surface_line_width = 0.2
+retraction_count_max = 15
 retraction_hop_enabled = 0.2
 speed_layer_0 = =math.ceil(speed_print * 30 / 40)
 speed_print = 40

+ 1 - 0
resources/quality/ultimaker2_plus/um2p_tpu_0.4_normal.inst.cfg

@@ -23,6 +23,7 @@ raft_base_line_spacing = 2
 raft_base_line_width = 0.8
 raft_interface_line_spacing = 1
 raft_margin = 12
+retraction_count_max = 15
 retraction_hop_enabled = 0.2
 speed_layer_0 = =math.ceil(speed_print * 30 / 40)
 speed_print = 40

+ 1 - 0
resources/quality/ultimaker2_plus/um2p_tpu_0.6_fast.inst.cfg

@@ -26,6 +26,7 @@ raft_interface_line_spacing = 1.2
 raft_interface_line_width = 0.57
 raft_margin = 15
 raft_surface_line_width = 0.5
+retraction_count_max = 15
 retraction_hop_enabled = 0.2
 speed_layer_0 = =math.ceil(speed_print * 30 / 45)
 speed_print = 45

+ 1 - 2
resources/quality/ultimaker2_plus_connect/um2pc_pp_0.4_fast.inst.cfg

@@ -39,8 +39,7 @@ jerk_topbottom = =math.ceil(jerk_print * 5 / 25)
 jerk_wall = =math.ceil(jerk_print * 10 / 25)
 jerk_wall_0 = =math.ceil(jerk_wall * 5 / 10)
 multiple_mesh_overlap = 0
-retraction_count_max = 12
-retraction_extrusion_window = 1
+retraction_count_max = 15
 retraction_hop = 0.15
 retraction_hop_enabled = True
 retraction_hop_only_when_collides = True

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